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As we dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to move your chips carefully around the game board to your inner board and at the same time your opposition moves their checkers toward their inside board in the opposing direction. With competing player pieces moving in opposite directions there is going to be conflict and the need for particular strategies at specific times. Here are the two final Backgammon plans to finish off your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if she ever tries to leave the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the. As soon as you have successfully built the prime to prevent the activity of your opponent, your competitor doesn’t even get to roll the dice, and you shift your pieces and toss the dice yet again. You’ll win the game for sure.

The Back Game Plan

The goals of the Back Game tactic and the Blocking Game tactic are similar – to harm your competitor’s positions in hope to improve your chances of succeeding, but the Back Game plan relies on different tactics to achieve that. The Back Game plan is commonly employed when you are far behind your competitor. To compete in Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the pieces are moved is partially the outcome of the dice toss.