[ English ]

As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to move your checkers carefully around the game board to your home board while at the same time your opponent shifts their chips toward their inside board in the opposite direction. With opposing player chips heading in opposite directions there is bound to be conflict and the requirement for specific tactics at specific instances. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Strategy

If the goal of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game plan is to completely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if he/she ever attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your half of the board. Once you’ve successfully constructed the prime to stop the activity of the competitor, the competitor does not even get a chance to roll the dice, and you shift your pieces and roll the dice again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game plan and the Blocking Game plan are very similar – to hinder your competitor’s positions hoping to improve your chances of winning, but the Back Game technique uses seperate tactics to do that. The Back Game tactic is commonly used when you are far behind your opponent. To play Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to use in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the outcome of the dice roll.