As we dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to move your chips carefully around the game board to your home board while at the same time your opponent moves their pieces toward their inner board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the need for particular tactics at specific times. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game tactic is to completely stop any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a bad position if he ever tries to escape the wall. The trap of the prime can be built anywhere between point two and point eleven in your half of the board. As soon as you’ve successfully constructed the prime to prevent the movement of the opponent, your opponent does not even get a chance to roll the dice, that means you move your pieces and roll the dice again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game tactic and the Blocking Game tactic are very similar – to harm your competitor’s positions with hope to boost your chances of succeeding, but the Back Game strategy utilizes seperate tactics to do that. The Back Game tactic is often employed when you’re far behind your opponent. To play Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice toss.