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As we have dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to shift your pieces carefully around the game board to your inner board and at the same time your opposition shifts their checkers toward their home board in the opposite direction. With competing player checkers moving in opposite directions there is going to be conflict and the need for particular techniques at specific instances. Here are the last two Backgammon techniques to round out your game.

The Priming Game Plan

If the aim of the blocking strategy is to hamper the opponents ability to move her chips, the Priming Game tactic is to absolutely block any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if he ever attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. After you’ve successfully assembled the prime to block the activity of your opponent, your opponent doesn’t even get a chance to toss the dice, and you shift your pieces and toss the dice again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game strategy are similar – to harm your opponent’s positions hoping to boost your chances of succeeding, however the Back Game plan uses seperate techniques to do that. The Back Game plan is frequently used when you’re far behind your competitor. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partly the outcome of the dice toss.