In extraordinarily simple terms, there are 3 basic strategies used. You want to be able to switch tactics quickly as the course of the match unfolds.
The Blockade
This involves building a 6-thick wall of pieces, or at least as thick as you might achieve, to barricade in the competitor’s checkers that are on your 1-point. This is judged to be the most acceptable course of action at the begining of the match. You can build the wall anywhere within your 11-point and your 2-point and then shift it into your home board as the game continues.
The Blitz
This is comprised of locking your home board as quickly as possible while keeping your competitor on the bar. For example, if your opponent rolls an early two and moves one checker from your 1-point to your 3-point and you then roll a five-five, you will be able to play 6/1 6/1 eight/three 8/3. Your competitor is then in serious calamity seeing that they have 2 checkers on the bar and you have closed half your home board!
The Backgame
This plan is where you have 2 or more anchors in your competitor’s inner board. (An anchor is a point consisting of at a minimum 2 of your checkers.) It needs to be used when you are significantly behind as it much improves your chances. The best places for anchor spots are close to your opponent’s smaller points and either on adjoining points or with one point in between. Timing is essential for an effectual backgame: besides, there is no reason having 2 nice anchor spots and a solid wall in your own home board if you are then required to break apart this right away, while your challenger is moving their checkers home, taking into account that you do not have any other extra pieces to move! In this case, it is more tolerable to have pieces on the bar so that you can maintain your position up till your competitor provides you an opportunity to hit, so it will be a wonderful idea to attempt and get your opponent to get them in this case!
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