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As we dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to move your checkers safely around the board to your home board and at the same time your opposition moves their checkers toward their home board in the opposing direction. With opposing player chips heading in opposing directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the last two Backgammon strategies to complete your game.

The Priming Game Plan

If the goal of the blocking strategy is to hamper the opponents ability to move her chips, the Priming Game tactic is to completely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if he/she at all attempts to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. After you’ve successfully assembled the prime to stop the movement of the opponent, your competitor doesn’t even get a chance to toss the dice, and you move your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game strategy and the Blocking Game technique are similar – to harm your competitor’s positions hoping to better your chances of winning, but the Back Game plan utilizes alternate techniques to achieve that. The Back Game strategy is generally employed when you’re far behind your competitor. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partly the outcome of the dice toss.