As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to shift your chips safely around the board to your inner board while at the same time your opponent shifts their pieces toward their inside board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for specific techniques at particular times. Here are the two final Backgammon tactics to round out your game.

The Priming Game Strategy

If the aim of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game plan is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if he/she ever tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your half of the board. As soon as you’ve successfully built the prime to stop the movement of your opponent, the opponent does not even get to roll the dice, and you move your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to boost your chances of succeeding, however the Back Game plan utilizes seperate techniques to achieve that. The Back Game tactic is commonly used when you are far behind your opponent. To play Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the outcome of the dice toss.