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As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your checkers safely around the board to your home board while at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With competing player chips moving in opposite directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the last 2 Backgammon tactics to round out your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game plan is to absolutely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if she ever attempts to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your board. Once you have successfully built the prime to block the movement of your opponent, your opponent doesn’t even get a chance to toss the dice, and you shift your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Technique

The objectives of the Back Game tactic and the Blocking Game plan are very similar – to harm your competitor’s positions in hope to better your chances of succeeding, but the Back Game technique relies on alternate tactics to do that. The Back Game strategy is commonly utilized when you are far behind your opponent. To play Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to employ in Backgammon because it needs careful movement of your chips and how the chips are moved is partly the result of the dice toss.