In extraordinarily general terms, there are three fundamental techniques employed. You need to be able to hop between tactics instantly as the course of the game unfolds.
The Blockade
This consists of creating a 6-deep wall of checkers, or at least as deep as you are able to manage, to block in the opponent’s checkers that are located on your 1-point. This is deemed to be the most adequate procedure at the start of the game. You can assemble the wall anyplace inbetween your eleven-point and your 2-point and then move it into your home board as the match continues.
The Blitz
This involves locking your home board as fast as as you can while keeping your challenger on the bar. e.g., if your competitor tosses an early two and moves one checker from your 1-point to your three-point and you then toss a 5-5, you will be able to play 6/1 six/one 8/3 8/3. Your opposer is now in big-time dire straits due to the fact that they have 2 pieces on the bar and you have closed half your inside board!
The Backgame
This tactic is where you have two or more anchors in your competitor’s home board. (An anchor spot is a point filled by at least two of your checkers.) It should be employed when you are decidedly behind as this plan much improves your chances. The best areas for anchors are towards your competitor’s lower points and also on abutting points or with a single point in between. Timing is integral for a competent backgame: besides, there is no point having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break up this straight away, while your opponent is getting their pieces home, owing to the fact that you don’t have other additional checkers to shift! In this situation, it is more tolerable to have pieces on the bar so that you might preserve your position up until your challenger provides you an opportunity to hit, so it may be an excellent idea to try and get your challenger to get them in this case!
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