As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your chips safely around the board to your inside board and at the same time your opposing player shifts their chips toward their home board in the opposite direction. With competing player pieces moving in opposite directions there is going to be conflict and the need for specific strategies at particular instances. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game tactic is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he/she ever tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your game board. After you’ve successfully constructed the prime to block the activity of the competitor, your opponent doesn’t even get to roll the dice, that means you shift your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game tactic are similar – to hinder your competitor’s positions hoping to improve your odds of succeeding, however the Back Game technique utilizes different tactics to do that. The Back Game tactic is commonly utilized when you are far behind your competitor. To participate in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the outcome of the dice toss.