As we dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to move your chips carefully around the game board to your home board while at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With competing player pieces shifting in opposite directions there is bound to be conflict and the requirement for specific tactics at specific times. Here are the two final Backgammon plans to finish off your game.

The Priming Game Plan

If the purpose of the blocking tactic is to slow down the opponent to move her checkers, the Priming Game tactic is to completely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he/she at all tries to escape the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your game board. As soon as you’ve successfully assembled the prime to stop the activity of the opponent, the opponent doesn’t even get to toss the dice, and you move your chips and roll the dice again. You will win the game for sure.

The Back Game Tactic

The aims of the Back Game plan and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, however the Back Game strategy uses different techniques to do that. The Back Game plan is commonly employed when you’re far behind your competitor. To participate in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to play in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice toss.