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As we have dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to move your checkers safely around the game board to your home board and at the same time your opposing player shifts their chips toward their inner board in the opposing direction. With opposing player chips shifting in opposite directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the goal of the blocking tactic is to slow down the opponent to move her chips, the Priming Game tactic is to absolutely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a damaged position if he ever tries to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your board. Once you’ve successfully constructed the prime to stop the activity of the competitor, the opponent doesn’t even get a chance to roll the dice, and you move your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game tactic are very similar – to hurt your opponent’s positions with hope to improve your odds of winning, but the Back Game technique uses seperate tactics to do that. The Back Game plan is frequently employed when you are far behind your competitor. To play Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the outcome of the dice roll.