In exceptionally simple terms, there are 3 fundamental tactics used. You must be agile enough to switch tactics almost instantly as the action of the game unfolds.

The Blockade

This comprises of building a 6-deep wall of pieces, or at a minimum as deep as you are able to achieve, to barricade in the opponent’s checkers that are on your 1-point. This is considered to be the most acceptable course of action at the start of the game. You can create the wall anyplace within your 11-point and your 2-point and then shift it into your home board as the game advances.

The Blitz

This consists of locking your home board as quick as as you can while keeping your challenger on the bar. For example, if your challenger tosses an early two and moves one checker from your one-point to your three-point and you then toss a 5-5, you are able to play six/one six/one 8/3 eight/three. Your challenger is then in serious trouble taking into account that they have 2 pieces on the bar and you have closed half your inside board!

The Backgame

This plan is where you have 2 or higher anchors in your competitor’s home board. (An anchor is a point filled by at a minimum 2 of your pieces.) It should be employed when you are extremely behind as this plan greatly improves your chances. The better areas for anchors are close to your competitor’s smaller points and either on abutting points or with a single point in between. Timing is critical for a powerful backgame: at the end of the day, there is no point having 2 nice anchors and a solid wall in your own inner board if you are then required to break up this right away, while your opposer is shifting their pieces home, taking into account that you do not have any other spare checkers to shift! In this case, it’s more favorable to have pieces on the bar so that you might maintain your position up until your opponent provides you a chance to hit, so it will be an excellent idea to attempt and get your opponent to hit them in this situation!