As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to move your chips safely around the board to your inner board while at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the requirement for particular tactics at specific instances. Here are the two final Backgammon plans to complete your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game strategy is to completely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if he at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your board. As soon as you’ve successfully constructed the prime to prevent the movement of the competitor, your opponent doesn’t even get a chance to roll the dice, and you shift your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Technique
The goals of the Back Game plan and the Blocking Game tactic are very similar – to hurt your competitor’s positions in hope to improve your odds of succeeding, but the Back Game strategy utilizes seperate tactics to do that. The Back Game tactic is frequently utilized when you’re far behind your competitor. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to use in Backgammon seeing as it requires careful movement of your checkers and how the chips are relocated is partly the outcome of the dice roll.
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