As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to shift your checkers safely around the game board to your inside board and at the same time your opposition shifts their chips toward their home board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the need for particular techniques at specific times. Here are the two final Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to shift his chips, the Priming Game strategy is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a damaged position if she ever attempts to leave the wall. The ambush of the prime can be established anyplace between point two and point 11 in your game board. After you have successfully assembled the prime to prevent the movement of the opponent, the competitor doesn’t even get to toss the dice, and you move your chips and toss the dice again. You will win the game for sure.

The Back Game Plan

The objectives of the Back Game strategy and the Blocking Game plan are very similar – to hinder your competitor’s positions in hope to improve your chances of winning, however the Back Game tactic uses different techniques to do that. The Back Game plan is frequently employed when you’re far behind your opponent. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to use in Backgammon seeing as it requires careful movement of your chips and how the pieces are relocated is partially the result of the dice toss.