As we dicussed in the previous article, Backgammon is a casino game of skill and good luck. The aim is to move your chips safely around the game board to your inner board while at the same time your opposition shifts their checkers toward their home board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the requirement for particular techniques at particular times. Here are the two final Backgammon strategies to round out your game.
The Priming Game Plan
If the purpose of the blocking tactic is to slow down the opponent to move their pieces, the Priming Game plan is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if he/she ever attempts to leave the wall. The trap of the prime can be setup anywhere between point 2 and point eleven in your half of the board. As soon as you have successfully assembled the prime to stop the activity of the competitor, the competitor does not even get a chance to roll the dice, and you move your checkers and toss the dice again. You’ll be a winner for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game technique are very similar – to harm your competitor’s positions with hope to better your chances of winning, but the Back Game plan relies on alternate tactics to do that. The Back Game plan is commonly utilized when you are far behind your opponent. To participate in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to play in Backgammon seeing as it needs careful movement of your chips and how the pieces are moved is partly the outcome of the dice roll.
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