As we dicussed in the last article, Backgammon is a casino game of talent and good luck. The goal is to move your checkers safely around the game board to your home board while at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With competing player checkers shifting in opposing directions there is going to be conflict and the need for specific techniques at particular times. Here are the last two Backgammon plans to round out your game.

The Priming Game Tactic

If the aim of the blocking plan is to slow down the opponent to shift their chips, the Priming Game strategy is to absolutely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a damaged position if she ever attempts to escape the wall. The ambush of the prime can be built anywhere between point two and point 11 in your game board. Once you have successfully assembled the prime to prevent the movement of your competitor, the competitor does not even get a chance to roll the dice, that means you move your pieces and toss the dice again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game plan and the Blocking Game strategy are similar – to harm your opponent’s positions with hope to improve your odds of winning, but the Back Game technique utilizes different tactics to do that. The Back Game plan is generally used when you’re far behind your competitor. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partially the outcome of the dice roll.