As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The goal is to move your checkers safely around the board to your inside board while at the same time your opponent shifts their chips toward their home board in the opposite direction. With opposing player pieces shifting in opposite directions there is going to be conflict and the need for particular strategies at specific instances. Here are the last 2 Backgammon tactics to round out your game.

The Priming Game Plan

If the purpose of the blocking tactic is to hamper the opponents ability to shift his checkers, the Priming Game strategy is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if he at all attempts to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. After you’ve successfully assembled the prime to prevent the movement of your competitor, the competitor does not even get to toss the dice, and you move your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to boost your chances of succeeding, but the Back Game plan uses different techniques to do that. The Back Game tactic is generally utilized when you are far behind your opponent. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partly the outcome of the dice roll.