As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The goal is to move your chips safely around the board to your inner board while at the same time your opponent moves their checkers toward their inside board in the opposing direction. With opposing player checkers heading in opposite directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the last two Backgammon strategies to finish off your game.

The Priming Game Strategy

If the goal of the blocking plan is to slow down the opponent to move his checkers, the Priming Game plan is to completely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if she at all tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your board. Once you’ve successfully constructed the prime to block the activity of your opponent, the opponent does not even get to roll the dice, that means you move your pieces and roll the dice again. You will be a winner for sure.

The Back Game Technique

The aims of the Back Game strategy and the Blocking Game tactic are similar – to harm your opponent’s positions with hope to boost your chances of winning, however the Back Game plan relies on different techniques to achieve that. The Back Game technique is frequently utilized when you’re far behind your opponent. To compete in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the result of the dice toss.