As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The goal is to move your pieces safely around the game board to your inner board while at the same time your opposition shifts their pieces toward their inside board in the opposite direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the requirement for specific strategies at particular instances. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to move their chips, the Priming Game tactic is to completely block any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a damaged position if she ever tries to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your game board. As soon as you have successfully constructed the prime to prevent the activity of the competitor, the competitor does not even get to toss the dice, that means you shift your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game plan and the Blocking Game technique are similar – to harm your competitor’s positions in hope to improve your odds of winning, however the Back Game strategy uses alternate techniques to achieve that. The Back Game plan is frequently used when you’re far behind your opponent. To participate in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partly the outcome of the dice toss.