As we have dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to move your chips safely around the game board to your inside board and at the same time your opposing player shifts their checkers toward their inner board in the opposing direction. With opposing player chips heading in opposing directions there is bound to be conflict and the need for specific techniques at specific times. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to move her checkers, the Priming Game plan is to absolutely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he/she at all attempts to leave the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your game board. After you’ve successfully constructed the prime to stop the activity of the opponent, your competitor doesn’t even get a chance to toss the dice, that means you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game strategy are similar – to hinder your opponent’s positions with hope to boost your odds of succeeding, but the Back Game plan utilizes alternate tactics to do that. The Back Game strategy is commonly utilized when you’re far behind your competitor. To play Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to play in Backgammon because it requires careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice roll.