As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your chips safely around the board to your inner board and at the same time your opposition moves their chips toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the two final Backgammon tactics to round out your game.
The Priming Game Plan
If the purpose of the blocking plan is to slow down the opponent to move their pieces, the Priming Game tactic is to completely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he at all tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. As soon as you have successfully built the prime to stop the activity of the competitor, the competitor does not even get to toss the dice, that means you shift your pieces and roll the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The goals of the Back Game tactic and the Blocking Game technique are very similar – to harm your competitor’s positions hoping to boost your chances of succeeding, but the Back Game tactic utilizes seperate techniques to achieve that. The Back Game tactic is often employed when you’re far behind your opponent. To play Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partly the result of the dice roll.
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