As we dicussed in the last article, Backgammon is a game of talent and luck. The goal is to move your chips safely around the board to your home board while at the same time your opposing player shifts their pieces toward their home board in the opposing direction. With opposing player chips shifting in opposing directions there is going to be conflict and the need for specific strategies at particular instances. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to shift his checkers, the Priming Game tactic is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a bad position if he at all tries to leave the wall. The ambush of the prime can be built anyplace between point two and point 11 in your half of the board. As soon as you’ve successfully assembled the prime to stop the activity of your competitor, the competitor does not even get to toss the dice, and you shift your pieces and roll the dice again. You’ll be a winner for sure.

The Back Game Plan

The goals of the Back Game plan and the Blocking Game plan are very similar – to hurt your competitor’s positions hoping to boost your odds of succeeding, however the Back Game technique relies on seperate techniques to achieve that. The Back Game tactic is frequently utilized when you’re far behind your opponent. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to play in Backgammon seeing as it needs careful movement of your pieces and how the pieces are moved is partly the result of the dice roll.